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Heart of the Swarm Multiplayer update!

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Heart of the Swarm Multiplayer update!

Post by igoDrMacro on Wed Apr 11, 2012 1:23 pm

I recommend reading the article, but here is a few highlights:

Terran
-Shredder has been cut
-Warhound getting a complete rework
-Working on new abilities for Thor
-Experimenting with long range missile launchers

Protoss
-Replicant has been Cut
-Tempest has been tweaked due to recent Phoenix buff

Zerg
-Overseer will remain in the game
-Viper abilities have been altered
-Experimenting with changes to Nydus Worm

and here is the article:
http://us.battle.net/sc2/en/blog/4833874/Developer_Update_Heart_of_the_Swarm_Multiplayer-4_11_2012#blog

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Re: Heart of the Swarm Multiplayer update!

Post by igoDrMacro on Mon May 07, 2012 1:23 pm

Here's a list of some of the features Blizzard is planning to release at or around the launch of Heart of the Swarm:

Multiplayer resume from replay
Global Play
Multilanguage support
Clan/group system
Unranked matchmaking
Multiplayer replay viewing

Let's go into more detail on each of these, starting with multiplayer resume functionality. We know how important eSports is for the StarCraft II community, and it’s important to us too. For some time now we have been discussing ways to improve StarCraft II to ensure that tournaments both large and small run as smoothly as possible. While we are discussing many different improvements, we've heard your feedback and are creating a way that games can be continued if they are ended prematurely during an eSports event. We have been investigating solutions to this issue for some time, but we expect to offer the ability to resume play from a replay at or around the launch of Heart of the Swarm.
Some of you may have read details about Diablo III Global Play, which will allow Diablo III players to create characters in different regions from their home region so they can play with friends in other parts of the world. We know this is something StarCraft II players have been asking for, and we’re working hard to make it available along with multilanguage support, at or around the release of Heart of the Swarm. We’ll have information as we get closer to Heart of the Swarm’s release.
We continue to read your passionate requests for clan support. We can confirm that we are building a clan/group system that will be released with Heart of the Swarm. We also intend to have our first version of unranked play so you will have the ability to match-make against like-skilled players without having to affect your ladder ranking while you practice off-race or experiment with a new build order.
We'll also be offering a beta sneak peek of Heart of the Swarm to attendees of the MLG Spring Championship on June 8–10 at the Anaheim Convention Center in Anaheim, California. Additionally, we will be releasing news in the next few weeks about how your participation in the upcoming Arcade (1.5) beta can win you chances to get into the upcoming Heart of the Swarm multiplayer beta test.
It’s shaping up to be an amazing year for StarCraft II.

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