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Left 4 Dead mods

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Left 4 Dead mods

Post by igoDrMacro on Wed Jan 23, 2013 2:42 pm

Mottzilla?


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Re: Left 4 Dead mods

Post by igoMOTTZILLA on Thu Jan 24, 2013 8:48 am

Not a big fan of this but there is alot of cool stuff on the shop. If you have put down LFD2 because you are just bored with it now is the time to pick it back up. If you ever want someone to partner up with just send me a message on Steam, I will be more than happy to play!

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Re: Left 4 Dead mods

Post by igoDrMacro on Thu Jan 24, 2013 4:54 pm

ok... perhaps this is more your flavor?


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Re: Left 4 Dead mods

Post by igoMOTTZILLA on Thu Jan 24, 2013 5:17 pm

igoDrMacro wrote:ok... perhaps this is more your flavor?



If that is a boomer yes if not.....yes.

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Re: Left 4 Dead mods

Post by igoDrMacro on Mon Jan 28, 2013 2:35 pm

Mottzilla we must play this!


and this!

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Re: Left 4 Dead mods

Post by igoMOTTZILLA on Mon Jan 28, 2013 6:32 pm

I have played the minecraft one and wasn't to impressed. I'm not sure if it was the first or second one, but was kinda buggy.

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Re: Left 4 Dead mods

Post by igoDrMacro on Tue Feb 12, 2013 7:04 pm


The extent of Left 4 Dead 2′s mods already defies description, where the truly wacky shambles alongside the horde of new weapons and campaigns. Now, Valve wants to further slash at the barrier between a modder’s creativity and what’s possible in-game with the Extended Mutation System, an expanded scripting toolset and the future name of my progressive rock band.

As Valve explains it, the system “allows script authors to go past modifying existing scripts and write custom script logic, spawn and control entities, and much more.” Think of entirely new game modes, a restructured Director, or custom HUDs. One of Valve’s examples was a mode called Holdout that has survivors buying and erecting barricades against waves of undead similar to Call of Duty’s Zombies spin-off.

The Extended Mutation System is in beta testing for now, but Valve’s developer wiki already provides a few initial walkthroughs for sample custom modes. I’m keen on GnomeHunter—a CTF-meets-hot-potato mode where players have to lug that infernal garden gnome to a locker—but I’d love seeing a variation of Team Fortress 2′s Prop Hunt in Versus mode. Why? Because the Hunter can’t smell me if I’m a safety cone. Make it happen, modders!

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Re: Left 4 Dead mods

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